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LUX Light + Surface

LUX: LIGHT AND SURFACE

Design / 2D Vector / 3D Modelling (2015)

A four-minute digital composition exploring the relationship between light and dimensionality, projection mapped on to the surface of Yale University's Beinecke Library. Displayed during Lux: Ideas Through Light, an interdisciplinary showcase and exhibition between Yale’s artistic designers and academic researchers. This project was a collaboration between myself and colleague Ngoc Doan, with mentorship from Dr. Joseph Zinter, Assistant Director of the Yale Center for Engineering Innovation and Design.

Light + Surface uses the grid structure of Beinecke Library to manipulate depth and perspective, to make transparent the structure’s surface, and to relate the technology and systems behind projection to Beinecke’s surface. The project culminated in a four minute exhibition video, projection mapped onto the surface of the building that inspired it.

 

SKETCHES + IN PROCESS MODEL

After collaborating on the project’s vision and developing a storyboard for the exhibition video, I was responsible for crafting 2D vectors and a 3D model of Reinecke Library and surrounding area. The 3D model was then used to construct vector stills that my colleague animated in After Effects. The resulting video stretched and compressed the grid structure of the library, rendered the building transparent, and followed the path of the light back through the DLP projector.

 

STILLS

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PRESS INTERVIEW